Friday, April 17, 2020

High Colony Sam Landry turn 2 - a 5 Parsecs from Home Campaign

Introduction
I solo play though the second campaign turn of a 5 Parsecs from Home adventure using my own combat rules.  The adventure is based in the High Colonies setting – a colonised solar system in 2228.  This is the first campaign turn.

It took a while to get around to the second turn.  I replaced the railway 20mm figures with some Heroscape figures.  The terrain is still very basic.

All the campaign turn narrative is generated by the spreadsheet, except the actual encounter.
Changes to the rules are in the first turn post

Campaign Turn 2
Period 2. Location: Cook.
The team of 4 is currently Samantha Landry, Cain Randolph, Santos Kirk, Jaylin Wang.
Credits: 13. Patrons: 2. Rivals: 0. Not on a Quest. Clues: 2. Rumours: 0.
The team decide to not travel.
Upkeep is 1 Credits.
Cain Randolph is in sickbay for 1 turn. Spend 4 credits for 1 turn speed up for Cain. Cain is out of sickbay. Total of 4 credits spent on sickbay acceleration.

Jobs
Crew available for jobs are: Samantha Landry, Santos Kirk, Jaylin Wang.
Samantha Landry and Santos Kirk look for a patron. New Patron found: Local government.
Job on offer pays 1 Credits and have this turn to execute.
Jaylin Wang trains and goes from 3XP to 4XP.

Assigning equipment
Samantha Landry is assigned: Clingfire pistol Brutal melee weapon Combat armour Body wire reflex enhancing implants
Cain Randolph is assigned: Blast rifle
Santos Kirk is assigned: Shotgun
Jaylin Wang is assigned: Blast rifle

Pre-encounter
No quest.
Mission selected is: Patron mission.
Patron for the mission is Local government.
Opposition is 5 Aggressive Raiders with a Morale of 2.
  Lieutenant: S-4 C-2 T-3 Rifle, Old fashioned blade
  Specialist: S-4 C-1 T-3 Shotgun
  Raiders: S-4 C-1 T-3 Rifle
  Raiders: S-4 C-1 T-3 Rifle
  Raiders: S-4 C-1 T-3 Rifle

The opposition (deployed already)


Deploy Conditions: None
Notable Sights: Loot cache. Nano-Booster. Single-use drug. Increases Speed by +1
Mission Target: Clear. A crew member, Cain, must exit across the Enemy table edge.

Terrain Type: Industrial
Terrain layout (3 x 3 areas):
  Key building, Key building, Trees
  Open, Open, Pit/Yard
  Pit/Yard, Pit/Yard, Pit/Yard


The team on the mission:
Samantha Landry: R-2 S-4 C-0 T-4 Svy-0 Clingfire pistol, Brutal melee weapon, Armour: Combat armour, Other: Body wire reflex enhancing implants.
Cain Randolph: R-1 S-5 C-0 T-3 Svy-0 Blast rifle.
Santos Kirk: R-2 S-4 C-1 T-3 Svy-0 Shotgun.
Jaylin Wang: R-1 S-4 C-0 T-3 Svy-2 Blast rifle.



The crew

The final number of enemy opposing the mission is 5

Deploy Enemies: Not within 18" of any enemy or 6" of deployed table edge.

The team does not seize the initiative.

Encounter
The defenders are spread out to guard against easily exiting off their side
The team leads with Sam and Santos to the right for firepower, Jaylin and Cain are on the very far right to move through the cover of the yards and then through the woods.

The setup - The crew need to get Cain off the other side
Only Sam gets to move in the quick phase.
Sam fires at the specialist in the building with her clingfire pistol for no effect!
In retaliation, the troops in the building fire back and suppress Sam.

Sam is suppressed (to green bushes indicate this).


Santon and Jaylin move up and fire for no effect (those units in the building are hard to effect in hard cover.

Sam and Jaylin open up to no effect - the raiders are in hard cover.


Jaylin and Santos get to move in the quick phase.
Santos suppresses the Specialist and kills a Raider (really high dice rolls!).  Jaylin suppresses the other Riflemen in the building.

They raiders  don't get a chance to fire back and Santos and Jaylin manage to fire them again and take them down

The raiders are aggressive so the 2 raiders in the woods (including the leader) cannot see much so charge into the mining yards and straight into a brawl with Jaylin.

Raiders charge into a brawl with Jaylin

Unbelievable! On a roll of 4 dice for the leader and 4 dice for the raider, they both roll 1 success each (a success is a 4+ on a die).  Jaylin knocks out the raider and pins the leader.

...but Jaylin has the upper hand.
Sam unsuppresses.
The next turn Santos and Jaylin move in the quick phase.
Jaylin still locked in melee with the Raider leader.
Santos knocks out the Specialist.

Santos manages to take out the Specialist raider

With 2 raiders down and another 2 suppressed, the raiders leave the table

With a number of the raiders down, the raiders flee the field.

The crew get the loot.

Post-encounter
The mission was a success!
The team held the field at the end.
The team did not run away.
The team did not kill the Boss.

The enemy is a new Rival and Rival list updated.

Pay/salvage is 4 Credits.Plus Patron bonus of 1 Credits. Total earned is 5 Credits. Crew have 13 Credits.

Loot! Bionic parts.
Plus the loot cache. Nano-Booster.

Samantha Landry awarded 3 XP for an overall total of 9 XP. XP awarded for surviving and holding the field.
Cain Randolph awarded 3 XP for an overall total of 6 XP. XP awarded for surviving and holding the field.
Santos Kirk awarded 4 XP for an overall total of 7 XP. XP awarded for surviving and holding the field,  first to inflict a casualty.
Jaylin Wang awarded 4 XP for an overall total of 7 XP. XP awarded for surviving and holding the field, inflicted a casualty on the enemy Boss.

The team skip shopping.

One of the crew found something interesting. Gain one Rumor.

An event occurs for Samantha Landry. You get hurt while working on the ship. Spend 1 turn in Sick-Bay.

Verdict
The combat is going very fast but to be expected on a 2’x2’ table. Otherwsie 2 turns in and ready for the next one!
I am still playing version 1.10 and really need to find some time to update the spreadsheet with the extra Enemies.

7 comments:

  1. Good write up, and seems an interesting system. I can only see one of the photos though (the one of the crew)!

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    1. Thanks.

      Interesting you can only see one picture as I uploaded them and added them to the post at the same time. If anyone else has the problem I will look into it further.

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  2. I can also only see the first picture.

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  3. Ok - on the images. I tried from my wife's account and could only see one. I uploaded the images again and they are now visible from that account. So should see them all. Thanks for pointing out the lack of images. I do not know what is causing it but will do some research. Normally I select all the images from my PC, upload and then select them into the right spot in the post. This time it would only let me do it one at a time (one image at a time - select, upload, put in post, get next image from the PC). Strange.

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  4. Like that a lot. Easy to see how you can set up a game linked to a campaign with just what you have to hand.

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    Replies
    1. Thanks! I actually started the campaign not having a clue how I was going to play out the tabletop encounters :-)

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